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1. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Cross Atu wrote: Baal Omniscient wrote: Any word yet on the method of voting? All of the information I'm aware of is contained in this thread but as to the specifics of the voter interface, no, no word yet. Alright, just thought as a...
- by Baal Omniscient - at 2014.06.15 03:39:00
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2. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Any word yet on the method of voting?
- by Baal Omniscient - at 2014.06.14 23:39:00
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3. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Hmmmmm...... Goodybag wishlist you say? 1. Assault suit rebalance. - Obvious #1 since I play assault. 2. Minmatar racial suits rethought - For example, my thoughts on the assault 3. Balanced Vehicle vs. AV combat. SO hard to choose just the to...
- by Baal Omniscient - at 2014.06.13 01:03:00
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4. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Cross Atu wrote: Baal Omniscient wrote: Cross is one of the most brilliant people Dust has ever seen, and in all the time I've spent squadding with him over the last 2 years there's not a moment that went by that we weren't discussing the fu...
- by Baal Omniscient - at 2014.05.22 18:25:00
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5. Cross Atu - An emergent candidate - in The Council's Chamber [original thread]
Cross is one of the most brilliant people Dust has ever seen, and in all the time I've spent squadding with him over the last 2 years there's not a moment that went by that we weren't discussing the future of Dust. His mind is agile, his ideas are...
- by Baal Omniscient - at 2014.05.22 13:05:00
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6. Sorry to bother you CPM - in The Council's Chamber [original thread]
Kain Spero wrote: This is very much an issue that CCP has eyes on and it sounds like CCP is pulling out the stops to fix it as soon as possible. Thank you very much for the feedback. Much appreciated. o7
- by Baal Omniscient - at 2013.12.12 20:04:00
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7. Sorry to bother you CPM - in The Council's Chamber [original thread]
I rarely go in search of one of you, but I have a very important question. Obviously, it's about the militia fuel injectors. Though it may be a blast for vehicle users, the majority of the playerbase who runs infantry as well as new players coming...
- by Baal Omniscient - at 2013.12.12 09:53:00
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8. Armor Tanking Viability - in The Council's Chamber [original thread]
I run Minmatar Assault. I have 5 high slots and 2 low on my proto suit. And less CPU than any other assault class. AND less base HP. Don't you DARE try to tell me I can armor tank.
- by Baal Omniscient - at 2013.05.19 01:07:00
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9. New Blog: Why Murder Taxis are hurting Dust 514 - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: BattleCry1791 wrote: Wow, this board really knows how to derail a thread. 1) Free LAVs that are just as good as militia LAVs are incredibly stupid. 2) STD AV Grenades do not take them out in one hit, you have to get ...
- by Baal Omniscient - at 2013.05.19 01:04:00
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10. Let's talk Drop Uplinks... - in The Council's Chamber [original thread]
I agree 100% actually. Droplinks almost ALWAYS show up in every map, as do nanohives. It may be a side effect of CCP adding a scan radius to active stage elements and the droplink being one of them after it is set. I don't know coding, but I do kn...
- by Baal Omniscient - at 2013.05.19 01:00:00
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11. Please Increase Initial SP to 1 Million - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: Baal Omniscient wrote: Not trying to disagree or anything.... but... CCP Frame wrote: [FEEDBACK] Electronics and Engineering skills for dropsuits and vehicles (being too high a progression path) from CPM feedb...
- by Baal Omniscient - at 2013.05.19 00:53:00
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12. Please Increase Initial SP to 1 Million - in The Council's Chamber [original thread]
Iron Wolf Saber wrote: David Spd wrote: Iron Wolf Saber wrote: How about we fix the tree first? CCP basically confirmed dropsuit core upgrades are where they want. If they want core upgrades as expensive as they are what constitutes as...
- by Baal Omniscient - at 2013.05.19 00:08:00
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13. New Blog: Why Murder Taxis are hurting Dust 514 - in The Council's Chamber [original thread]
EnglishSnake wrote: Why cant you stop being scrubs and use AV? ^ This.
- by Baal Omniscient - at 2013.05.19 00:02:00
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14. LAVs and roadkill - in The Council's Chamber [original thread]
Davy Headhunter wrote: point here is that a FREE LAV should neve be that effective, you can deploy in a free dropsuit, and get a free lav, and kill a proto suit worth about 300k isk, that is just stupid. If u get skills, buy, fit, and deploy a ...
- by Baal Omniscient - at 2013.05.18 23:54:00
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15. LAVs and roadkill - in The Council's Chamber [original thread]
Nightbird Aeon wrote: I know this was raised above in a blog thread, but it bears repeating... LAVs are breaking the game! Too many people just bring them in and play merc-bowling with them... there is no cost associated with them, and they c...
- by Baal Omniscient - at 2013.05.18 23:46:00
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16. Solve "Murder taxis" with "ragdolls" (clarified) - in The Council's Chamber [original thread]
Just wanted to point it out: In Uprising LAV's don't always insta-kill people they touch. Low speed impacts (such as hitting someone while trying to drive up a hill at them) rarely even drop shields half-way unless it's a scout. Moderate speed imp...
- by Baal Omniscient - at 2013.05.18 23:37:00
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